A friendly first encounter with AI. Students learn how large language models think, where they shine, and where they trip up — by building one of their own.
You’ll build
A personalized AI assistant that answers questions about your favorite hobby.
The gentle path from drag-and-drop blocks (Scratch) to real Python. Students build playable projects every session and write their first real lines of code.
You’ll build
An arcade-style game in Scratch + a tiny Python script that automates something fun.
Students put together their first programmable robot, learn how sensors and motors talk to each other, and write the logic that makes it react to the world.
You’ll build
A sumo-style robot that drives, senses obstacles, and reacts to its environment.
A rotating mini-project series. Each weekend, students pick a small everyday problem and build something to solve it — with cardboard, code, or a microcontroller.
You’ll build
Three short "fix the world" mini-inventions and a show-and-tell at the end.
Students stop building toy AI projects and start building useful ones. We pick a real problem in the school or community and design an AI-powered tool to address it.
You’ll build
A working AI solution — tested with real users — for a problem you care about.
A crash course in product thinking. Students learn how to identify problems worth solving, design for real users, and validate their ideas before committing.
You’ll build
A tested prototype with feedback from at least five real users.
The intersection of AI and entrepreneurship. Students build AI-powered products and put them in front of real users — learning what people actually pay for.
You’ll build
An AI-powered product, validated with real users and feedback you can quote.
A focused pitch-craft intensive. Students learn to tell the story of a venture — the problem, the solution, the market, the ask — clearly and persuasively.
You’ll build
A startup-style pitch you present to a panel of mentors.